Webgl On Cordova With Three.js
I'm attempting to build a mobile app with Three.js on Cordova, This runs fine on the PC in the browser, but on the device it doesn't seem to be able to create the WebGL context on
Solution 1:
Yes I'm running 4.4.2 which doesn't support WebGL it seems. I found out you need use CrossWalk and enable blacklisted GPUS.
<preference name="xwalkCommandLine" value="--disable-pull-to-refresh-effect --ignore-gpu-blacklist" />
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