Javascript Looping And Deleting Object Properties
Solution 1:
Iteration over an object is simple - the for in loop:
for (var key inobject) {
if (object.hasOwnProperty(key)) {
//Now, object[key] is the current valueif (object[key] === null || isEmpty(object[key]))
deleteobject[key];
}
}
isEmpty doesn't exist, you have to define it or replace it with something more meaningful, I couldn't understand what you meant by empty in your question.
I use object.hasOwnProperty because objects inherit things from Object.prototype and possibly other places (arrays for example inherit from Array.prototype, which inherits from Object.prototype). So:
object.toString; //function toString() { [native code] }But, object.toString actually refers to Object.prototype.toString - it isn't really in your object, but when you type object.toString, the interpreter sees that there's no object.toString, so it checks up the prototype chain until it finds it.
hasOwnProperty checks if a key actually exists on an object:
object.hasOwnProperty("toString"); //falseobject.foo = "bar";
object.hasOwnProperty("foo"); //trueSubscript access to objects is also simple:
varobject = {foo: "bar"};
object.foo; //"bar"object["foo"]; //"bar"var key = "foo";
object[key]; //"bar"Note that whatever is passed to the brackets gets converted to a string. So, for example, you can do this:
object[Object.prototype.toString] = "magic";
Object.keys(object); //["function toString() { [native code] }"]In case you're wondering, Object.keys is an ES5 (EcmaScript 5) feature.
Solution 2:
You can use a for each loop to iterate through the object properties.
for ( var i in obj ) {
if ( obj[i] === null ) {
delete obj[i];
}
}
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