Three.js Orbit Controls With Two (toggled) Cameras
I have two cameras in one scene and one viewport and one renderer. I toggle (using html buttons) between cameras. THE PROBLEMS Problem 1 For camera1 there is no response from mo
Solution 1:
There is quick fix:
set camera1 position to
camera1.position.set(0,0,1);
check the fiddle http://jsfiddle.net/Stallion33/sgcfu4tt/
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