Javascript Object Literal And Array
I have the following JavaScript code: oCoord = {x: null, y: null}; var aStack = []; oCoord.x = 726; oCoord.y = 52; aStack.push(oCoord); oCoord.x = 76; oCoord.y = 532; aStack.push
Solution 1:
You are using the same oCoord for all your coordinates objects.
Try this instead:
varaStack= [];aStack.push( { x:726, y:52} );aStack.push( { x:532, y:76} );aStack.push( { x:716, y:529} );
Solution 2:
You are using the same reference to your object. You need to create a new one each time.
E.g.
varaStack= [];aStack.push( { x:2, y:23 });aStack.push( { x:3, y:4 });aStack.push( { x:33, y:2 });
Or, if you prefer the style you wrote it in, do:
var aStack = [];
var o = {};
o.x=1;
o.y=3;
aStack.push(o);
var o = {};
o.x=21;
o.y=32;
aStack.push(o);
var o = {};
o.x=14;
o.y=43;
aStack.push(o);
alert( aStack[0].x );
alert( aStack[1].x );
alert( aStack[2].x );
Note we are re-declaring with var
each time to create a new instance.
Solution 3:
varaStack= [];aStack.push({x:726;y:52});aStack.push({x:76;y:532});aStack.push({x:716;y:529});
Solution 4:
Egil Hansen's answer is probably better, but you could clone the object as an alternative solution:
// Some function to clone objects (e.g. using jQuery)functionclone(o) { return $.extend(true, {}, o); }
oCoord = { x: null, y: null };
var aStack = [];
oCoord.x = 726;
oCoord.y = 52;
aStack.push( clone(oCoord) );
oCoord.x = 76;
oCoord.y = 532;
aStack.push( clone(oCoord) );
oCoord.x = 716;
oCoord.y = 529;
aStack.push( clone(oCoord) );
// console.log(aStack) =>// [Object x=726 y=52, Object x=76 y=532, Object x=716 y=529]
Solution 5:
You are overwriting the values of x and y in oCord.
So when you say
oCoord.x = 716;oCoord.y = 529;
it overwrites the previous value.
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