Markers In Cesium Are Cut
This how it looks in non-terrain mode : In order to add markers in Cesium, both in terrain mode and in non-terrain mode I'm doing this: this.viewer = new Cesium.Viewer(this.con
Solution 1:
Whenever adding any entity on terrain, use
this.cesium.viewer.scene.globe.depthTestAgainstTerrain = true;
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