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Markers In Cesium Are Cut

This how it looks in non-terrain mode : In order to add markers in Cesium, both in terrain mode and in non-terrain mode I'm doing this: this.viewer = new Cesium.Viewer(this.con

Solution 1:

Whenever adding any entity on terrain, use

        this.cesium.viewer.scene.globe.depthTestAgainstTerrain = true;

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